Drizzt Do'Urden (
naturaltwohands) wrote in
synopsychic2017-01-16 08:16 pm
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I want my Scimitars. :[
I would like to request help in creating some ordinary, nonmagical scimitars in Liminal Space. If we are to engage in any sort of battle, I wish to have the weapons most familiar to my hands, regardless of their appropriateness in the setting, to lessen the risk of me inadvertently harming one of the Stricken with lethal force.

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It's possible I may not know, and yes, danger at the wielder. Usually enemies--but perhaps it would work against a natural disaster.
I can tell you the story once I have scimitars on my belt. [He's not going to make a child wait for long, because that would be brushing the child aside.]
... I'm afraid I don't have the ability to create portals; that is only the realm of wizards. But I suppose there is some small possibility that we could be found in such a way, although unlikely.
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...Could it help sailors if a bad storm was coming? Maybe you could make magical navigational tools, that would help bring the ship through the safest path.
Okay! I'll be waiting at camp.
[Then there's a pause, but it's actually more thoughtful than sad or disappointed.]
...But if people from your world can create portals like that, that means that it's probably possible that people somewhere else can too. That means we just have to find someone who can do that - it doesn't have to be someone from your world.
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I am afraid I do not know much about enchanting magical items. There should be ways to create spells or items sensitive to certain events, but I do not know how. Such things would be useful.
... I do not know. One can usually feel and see a storm from far off if one knows what to look for. And there's no best path if the storm is powerful enough. I have been through a powerful storm before, and it was not pleasant.
Even if we do find someone, I do not know if they can help us. The way that the Arcana work is mysterious to me. Power of gods... only even more of concepts than gods.
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[Of course it's possible that such a thing is impossible, or prohibitively expensive, or simply difficult enough to be beyond the scope of mass production. But Imriel immediately suspects greed and self-interest as reasons why they wouldn't be everywhere. That the people who might have the means don't do so because there's no profit in protecting commoners.]
But there has to be a best path. Or at least a better one. If a storm's bad enough to be dangerous to a ship, there are going to be some paths that the ship will survive and others that it won't. Magic that can really sense danger might be able to steer the ship between the two.
But we'll never know if we don't try! [There's a surge of anger and defiance through the network.] Gods don't scare me. And neither do the Trumps - there has to be a way.
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The edge of a storm or completely outside of it, I suspect. I am certain such a magical item is possible, but it would be easier to create ways to avoid the storm from afar, I would imagine.
[Drizzt is hearted by the child's bravery.]
You are right. I will keep my eyes open for such opportunities. A wizardly sort would have more knowledge of such things.
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Whether it's designed to guide you around the storm or through it, either way, it would keep a lot of people safe. [There's a light pause.] ...Is there anything that magic can't do, in your world?
[In truth, it's anger and hurt and stubbornness more than bravery. Ever since Darsanga, he's been defiant of all the gods - even his own.]
We just have to find a wizard, and do something to distract the Trumps so he can get us away. I'm sure we can work something out.
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[He lets out a small mental sigh.]
A wizard or priest can only take so many with them. We cannot leave the rest.
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Onward to the story?
I will not forget.
By camp, do you mean outside of liminal space?
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[And a short while later, Drizzt is doing exactly that, bedroll thrown over his shoulder and Guenhwyvar walking next to him. He has some nice new ordinary scimitars strapped to his belt]
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[When Drizzt turns up at camp, he'll find Imri far off to the side, laying on his stomach on a smooth rock sticking up about ten feet into the sea - his arms in the water, trying to coax a fish to come close enough for him to touch.]
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This is a nice spot.
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...It is. [His hands remain out of the water now, folded in front of him as he's looking sideways at Drizzt.] It's different from back home, but not in a bad way.
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It is quite different. I hadn't a chance to really explore an island like this the last time I traveled to one. [A light laugh.] It was haunted. [Not supposedly. Actually.]
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[He looks at Drizzt uncertainly.] Haunted?
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[He glances up, grinning a bit.] Oh, most assuredly haunted. Veiled by a mist that nearly made us run aground, confusing our senses. I only stopped the ship shortly before we ripped the bottom of the boat right off, seeing the mast of a less fortunate ship in the water before us.
[Drizzt pauses again, wondering if this might be part of a story he can tell. Not too much of it, though. The memories that come later are fresh and new.]
And then when a small band of us tried for land, we saw candles from a sunken ship. Candles from the sunken ship, under the water.
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Beneath the water?! Was... was it real fire? Or more like an illusion?
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Beneath! But I do not know how. Ghostly fire, I suspect. Whether it was real, we will never know.
[A pause, then he glances over to Imriel with a serious expression.]
We found out something that was far too real after, a threat to our lives that sent us rowing frantically towards the shore.
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What was it?
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[His voice is barely above a whisper, as his eyes go wide and slightly frightened - but not the normal kind of frightened, when a child is told a scary story. No, there is knowledge behind his eyes, and memory - far too much of both. The aka-magi didn't raise the dead, but death was their magic nonetheless, their ally - ushering in madness and sickness and misfortune.
Death is not an abstract concept for Imriel. He's seen it before, in all its forms. Much more than any child should see, much less one his age.]
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he gives the boy a reassuring smile.]
The dead--and we made them dead again. Or more precisely the wizards of our party. We were quite panicked as we rowed to shore, and prepared for a long and hard battle. Instead, we were shown to a rather silly show of great magical power as each attempted to outdo the other.