neverfeltthatway (
neverfeltthatway) wrote in
synopsychic2017-09-12 09:25 pm
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Psychic Bridge II to everyone jauntside
It's Armin.
[The text is somehow bigger and bolder than usual when the network is like this, attracting your attention even if you'd usually try to filter it out or ignore it.]
Yes, I'm dead. Well and truly dead, not just a ghost, but I can still access the network. I'm not really sure how. I'm broadcasting to both sides right now, so this connection will only last about half an hour. But everyone, please listen - this is important. Before she tortured and killed me, I recognized the being inside Bernkastel.
It's Nyarlathotep.
Nyarlathotep, the Crawling Chaos. One of the outer gods. I think the ghost Bernkastel was in is essentially his overlay now - merging with her didn't give him access to the network, at least. Don't approach the lakebed - not yet. You don't stand a chance on your own, any more than I did.
But I have a plan.
I can teach the living to make talismans that will repel the god. If we have groups to distract and repel him, there's a brief ritual that can separate him from his host, and do to the witch what they've been doing to other ghosts, stripping and consuming will and power.
Doing that should leave him adrift - as long as he's being repelled, he'll have no choice but to return to where he came from. If he's not being repelled, he'll be free to do as he pleases. This is all if there's someone ghostside willing to lend me your form in order to perform the ritual.
It will be hard, and incredibly dangerous. We'll need to coordinate and work together, and I can't promise we'll all survive. But it can be - it must be done.
[ooc note: in game, this post takes place after Malik will have reported Armin's death to everyone lifeside, even though Bix hasn't thrown it up yet.]
[The text is somehow bigger and bolder than usual when the network is like this, attracting your attention even if you'd usually try to filter it out or ignore it.]
Yes, I'm dead. Well and truly dead, not just a ghost, but I can still access the network. I'm not really sure how. I'm broadcasting to both sides right now, so this connection will only last about half an hour. But everyone, please listen - this is important. Before she tortured and killed me, I recognized the being inside Bernkastel.
It's Nyarlathotep.
Nyarlathotep, the Crawling Chaos. One of the outer gods. I think the ghost Bernkastel was in is essentially his overlay now - merging with her didn't give him access to the network, at least. Don't approach the lakebed - not yet. You don't stand a chance on your own, any more than I did.
But I have a plan.
I can teach the living to make talismans that will repel the god. If we have groups to distract and repel him, there's a brief ritual that can separate him from his host, and do to the witch what they've been doing to other ghosts, stripping and consuming will and power.
Doing that should leave him adrift - as long as he's being repelled, he'll have no choice but to return to where he came from. If he's not being repelled, he'll be free to do as he pleases. This is all if there's someone ghostside willing to lend me your form in order to perform the ritual.
It will be hard, and incredibly dangerous. We'll need to coordinate and work together, and I can't promise we'll all survive. But it can be - it must be done.
[ooc note: in game, this post takes place after Malik will have reported Armin's death to everyone lifeside, even though Bix hasn't thrown it up yet.]
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What happens to the witch once we're done with that?
And I... well. I can run interference. I'll go up to him and distract him if need be. I can make protagonist speeches, punch him, or whatever.
I know this will be dangerous, but we can't let something like that stay around. I'm not afraid to die.
[Not when his mother isn't around.]
Let's do this.
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Like I said, it would do the same to her as they've been doing to other ghosts. We can't afford to be merciful - if we don't discorporate her, he might have the chance to possess her again. And even if he doesn't, before we bind him, it's likely she would work to break the binding and bring him back again after we've left. That's not an option.
If you're going to be distracting him on the front lines, make sure to make a talisman to repel him. We shouldn't need any punching or direct contact, if everything goes to plan.
[Which it probably won't, but you know. Also, having experienced madness and death at Nyarlathotep's hands, he has to resist the urge to say that Casper should be afraid.]
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I'll try to work on a talisman. Just... holy crap. Nyarlathotep. Guess that's not the worst we could have got, but still... not something we want to mess with.
... Also if Zed's around, he might start trying to kill me as soon as he sees my face. We've been having... issues with that.
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If Zed's a problem, find someone with the ability to disguise you. There are cantrips that could work to that end.
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Once your time is up with the network, where are you going to be?
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I'll find someone ghostside to ride with. Ask any of them, and they can relay a message.
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[Don't get yourself triple killed or whatever, Armin. :( ]
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I can keep the ghosts clear as much as possible, though. And if she's a ghost... no, but if he's in her ghostly form it would still be a problem. Ugh. I can still try to deflect anything she throws at us physically, though.
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[Too bad there's no tone on the network anymore, or it'd be a bit more obvious that he means that skeptically, rather than as if he was stating he didn't know what that was. (Though the only reason he does know what that is, would be infiltrator knowledge.)]
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[Most of them don't, from what he's seen.]
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[He's curious, so sue him. And conversations with Casper aren't limited by this bridge, so he might as well ask.]
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It doesn't make a lot of sense, yeah.
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Where do you come from again?
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After her bridge post
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Thanks, Phillip.
... Though I don't actually know what would happen if I died. My situation's weird. I don't really want to find out, though I accept the possibility.
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