Ambrose "Glitch" Langwe (
wholeheaded) wrote in
synopsychic2015-08-04 10:26 pm
Entry tags:
[walkabout] - Day 180 - visual
[ Ambrose projects an image to everyone: a grating somewhere in the sewer, chained and locked closed, but when he focuses on the lock the familiar sigil of the King in Yellow is clearly visible. ]
Unless you have the skills and know-how to magically bind an evil, madness-inducing primordial deity? Stay the hell away from this thing. If you do have that knowledge... someday I'd like to learn it but for now shoring up this seal would be great, thanks.
Unless you have the skills and know-how to magically bind an evil, madness-inducing primordial deity? Stay the hell away from this thing. If you do have that knowledge... someday I'd like to learn it but for now shoring up this seal would be great, thanks.

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And what is this, exactly?
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The symbol of an entity known as the King in Yellow. It's a god-like creature bend on consuming the universe with madness, and then consuming it literally, from what I understand. A few jaunts ago the Travelers barely stopped it from being unleashed, and it's pursued us in Liminal Space ever since.
As far as we know, the only way for it or its... acolytes to get loose if for someone to let it out, but we have to take precautions anyway.
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[It definitely sounds like something that should stay under lock and key. Not even the idea of making it into a Nobody for them to command makes it worth the risk.]
And these sigils are for...what, exactly?
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[ heat, shine a light, open flame, that will keep the monster away, Ambrose will always remember. ]
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And it takes a certain ability to remove these marks?
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