wholeheaded: (1 you can't start a fire)
Ambrose "Glitch" Langwe ([personal profile] wholeheaded) wrote in [community profile] synopsychic2015-08-04 10:26 pm

[walkabout] - Day 180 - visual

[ Ambrose projects an image to everyone: a grating somewhere in the sewer, chained and locked closed, but when he focuses on the lock the familiar sigil of the King in Yellow is clearly visible. ]

Unless you have the skills and know-how to magically bind an evil, madness-inducing primordial deity? Stay the hell away from this thing. If you do have that knowledge... someday I'd like to learn it but for now shoring up this seal would be great, thanks.
windlancer: (Default)

[personal profile] windlancer 2015-08-05 03:05 pm (UTC)(link)
[consider Xaldin...unimpressed.]

And what is this, exactly?
windlancer: (Default)

[personal profile] windlancer 2015-08-06 12:44 pm (UTC)(link)
...I see.

[It definitely sounds like something that should stay under lock and key. Not even the idea of making it into a Nobody for them to command makes it worth the risk.]

And these sigils are for...what, exactly?
windlancer: (Default)

[personal profile] windlancer 2015-08-10 09:20 am (UTC)(link)
[In other words, the Darkness itself. Interesting. He'll keep this information to himself for now. Include it in his report when he finds something to write with, and on for that matter.]

And it takes a certain ability to remove these marks?
set_your_watches_for_fun: (Sentry over every century)

[personal profile] set_your_watches_for_fun 2015-08-10 10:41 am (UTC)(link)
If you find the sigil written down on anything, or on a book, sign, that sort of thing, do not pick it up. Try not to touch it.